Listening to Hands - Jewel
Something I got off my friend Xazaru (see the tagboard) on friendster. Heh...
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Procuratio Potissimus...
Message: Twelve Principles of Command
1.Objective. Always keep a clear goal in mind.
Without it, the lives you lose are meaningless.
2.Offensive. When given the chance, attack and
remain on the offensive for as long as possible.
The enemy is weakest when backing up, and so
are you.
3.Unity of Command. Always know who is above
and below you in the chain of command and what
they are doing. It will not only help you in times of
trouble, but it will also give you a better sense of
how your mission fits into the overall picture.
4.Strength. Never willingly enter battle at a
numerical disadvantage. Even the sloppiest army
can defeat you if it is bigger.
5.Economy of Force. Do not waste your effort and
supplies. Use just enough of your force to inflict
the maximum amount of havoc on the enemy in
the minimum amount of time. Save the rest of your
strength to exploit your gains or protect yourself
from counterattack.
6.Maneuver. Learn the value of maneuverability.
Being able to speed across the battlefield in a
coordinated wave of force can overwhelm the
toughest opponent with a minimum of bloodshed.
7.Surprise. The element of surprise effectively
doubles your force.
8.Intelligence. Information is like eggs, the fresher
the better. A good guess might win a battle, but a
bad one can eventually lose a campaign.
9.Simplicity. If a plan looks messy on paper or in a
computer simulation, it is too complicated to
succeed. The best plans often turn out to be ones
drawn in the dirt and explained with a few hand
gestures. A good solution applied with vigor
immediately is better than a perfect solution ten
minutes later.
10.Maintenance of Morale. Instill pride and sense
of duty, worthiness, and loyalty into your soldiers.
Keep them informed, rested, and happy. Officers
should visit the front often, not to meddle but for
personal contact with the troops.
11.Administration. This is the dullest, most mind-
numbing of chores, but doing it properly is infinitely
better than facing the enemy without ammunition.
12.Mercy. Be firm and win the day, but once the
fighting is over, treat your prisoners with respect
and courtesy. Not only is it the correct and moral
thing for a soldier of the Star League to do, but
once enemy soldiers hear of your merciful
treatment, they might also be more willing to
surrender.
-From "A Primer to Tactics and Strategy": 34th
Edition, edited by General Aleksandr Kerensky,
SLDF Press, 2742 (Battletech)
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Anyway, it's a good read. Things are in turmoil as I start this new level. As with most RPGs, the evil main boss somehow got away. I guess I need to grind a fair bit before moving on. Aiiieeee.
I am thinking of restarting my RPG blog. Hahaha. The comedy. Or at least I think it's funny. I have written an entry down, but haven't published it yet. Please do comment on that blog if you have read it. I want it to be witty like Turn Signals On A Land Raider and 8-bit Theater.
A few years back, I wrote a self-made comic called Love Love Mood: A College Love Story (LLM:ACLS, or LLM for short). I think I might recreate the comic, with the same characters, and same plot. The story revolves a guy who enters a college. He meets up with a girl by accident (literally). It's like a tribute to Eisu's old heart warming love story comic Gomen Nasai! while trying to remain fresh with the genre. However, I made only 8 to 10 pages of it before I gave in to laziness (scanning is such a b!tch) and lack of inspiration. Some may consider it a sappy love story with fairly... interestingly off the wall characters. I even put Akira Yagashiro (my old old old pen name when Akira was still a new anime, yes that old.) as a character in there. The thing about LLM is that each comic is written and drawn at the same time. Each page comes out once in every 2 days. I think I overworked myself there when I was still studying.
Anyway, 3 big projects to do now. I wouldn't be able to them all, but I think I should be able to do one of these at least. (The third being my Post-WWII RPG project.) I should be able to do at least 2 of those concurrently even when overburdened with work. Should get a keenspace account or something for the comic. However, it will eat into my (a)gaming time, (b)online gaming time (c)being outside with friends. However, I think things should work out.
There is no beginning, there is no end.
Just reach out and grab my hand.
I will pull you to safety as I always do.
And you know how much of this is true.
Hey, it's just me, and I'm an altruist.
Living in a world of ignorance but not bliss.
The path to the future is never certain.
And never let that be your burden.
For everyone else has to suffer the same,
and no one should ever take the blame.
So take my hand and we will see.
The future that's meant to be.
Status: Leveled up!
Lunch was rice + telur dadar + spicy ikan keli + sunquick cordial. All for RM3.50.
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